\nCodon

Panelion

Posted in examples by pierre forissier on October 20, 2008

Inspired by DRL TEN Pavilion.

Modeled in Rhino with Paneling Tool onto loft surface.

Original panel modeled in SketchUp (see below) and imported into Rhino. Seamless joints are obtained by selecting the loft surface as a base surface after you selected the x, y & 3rd point refs. Simple.


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tubes pavilion

Posted in examples by peterguthrie on October 16, 2008

pt tubes01

This is a little PanelingTools/rhino/3dstudio/HDR experiment. The panelingtools part was quick and very straightforward, then I dropped it into a home made HDR dome environment in 3d studio and applied a translucent material to the tubes.

I’ve no idea what its meant to be, just a result of getting carried away with panelingtools!

pt tubes02

pt tubes03

Panel evo

Posted in examples by pierre forissier on October 14, 2008

Inspired by theverymany ‘APERIODIC VERTEBRAE’ Experimenting Rhino + Paneling Tools onto simple loft surface . Grid points onto the black vertebrae are linked to Grasshopper as surfaces for future different possible options (presently spheres with diameter plugged to a slider)

blobtecture

Posted in examples by peterguthrie on October 5, 2008

blob2

blob1

blob3

Another experiment with the new PanelingTools plugin for Rhino.

UPDATE: There are now some examples and short tutorials on the mcneel labs website for PanelingTools

Here is the result of the ptPanelSurface command on a nurbs surface (the surface is just some ellipses lofted together):

surface

and this shows the object that I used to populate that surface, with annotations showing in which order you pick points with the ptOrientToGrid command:

object

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panelingtools building

Posted in examples by peterguthrie on October 3, 2008

paneling05

paneling01

paneling02

paneling03

paneling04

This was made using the new plugin for rhino PanelingTools.

It can divide a surface into a grid and then orient (flow) objects along it, deforming the objects to fit as it goes.

Lots of fun!

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parametric tunnel

Posted in tutorials by peterguthrie on October 2, 2008

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A more complex experiment using grasshopper.

The geometry is controlled in rhino by 5 curves (the black ones) so you can change the shape of the entire structure by editing a set of control points. The size of the various grids that flow over the surface is controlled by sliders in grasshopper.

rhino

grasshopper

View original size

I only managed to get so far with grasshopper; the glazing, frame and fabric are made in 3dsmax by copying the triangulated geometry a few times and with a couple of stacked modifiers. If anyone knows how to sort a list of points which are the result of an extrude to point component in grasshopper then let me know..

Grasshopper wrm file. You’ll need to create some control point curves and loft them first, then plug in the loft to grasshopper.

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basketweave

Posted in tutorials by peterguthrie on October 1, 2008

 

basketweave

Based on a great tutorial by David Fano (of SHoP Architects) on his blog designreform.net

This 3d form is generated from the following grasshopper script, which itself is a thing of beauty I think:

grasshopper-basket

View Big

The only geometry in rhino is a point, which defines the centre point of the first circle, which is then copied up on the z axis. Both circles are then divided into a series of points, the top one rotated, lines drawn between the points and then all lines are lofted to make a surface…. for the rest you can try to interpret the grasshopper flow chart (which I have annotated to make sense of).

Grasshopper is essentially a graphical interface to rhinoscript, which is based on Microsoft’s VBScript language. For examples of rhinoscript’s use within architecture, check out Marc Fornes’s blog theverymany.net or go to Bedford Square in London to see the DRL TEN Pavilion winner outside the AA by lan Dempsey and Alvin Huang

Here is the grasshopper wrm file if you want to play about with it.

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